This is a script to kick-start the unwrapping process for objects that don’t need the most precise uw-layout. You have two common unwrapping methods that can be modified interactively.Works well […]
Weiterlesen3D
Group Manager
Features Download: http://www.scriptspot.com/3ds-max/scripts/group-manager
WeiterlesenViewport Bookmarks 0.8 – 3dsmax
This is a tool for bookmarking viewport positions. It’s especially useful in large scenes. Features The data is stored persistent in a scene node, which can easily be transferred between […]
WeiterlesenUpdated ModMac Script – 3dsmax
Features – Quickly Bool with Objects and Splines. – Assign Symmetry to multiple Objects with the Gizmo set to certain positions. – Modifiers get assigned as instances exceptions are mCloth […]
WeiterlesenInteractive Retopo – 3dsmax
This script assigns the Retopology Modifier and interactively updates it.Works well up to 10.000 polygons, depending on your machine. Features– Interactive Retopology based on percentage of the original polygon count. […]
WeiterlesenFun with Substances
A little fun vector stitching in designer, gradient driven!
WeiterlesenUnity Raycast Test
Spawning objects over a server by shooting raycasts.
WeiterlesenTDT CameraTools
A little set of tools for working with cameras in Max. (WIP) Get it here: GitHub
WeiterlesenLogo VFX – In Unity
Realtime VFX with Unity VFX-Graph and Shader-Graph at work. A lot of fun. Here is the setup:
WeiterlesenV-Ray Next
V-Ray Next looks great, 2x faster GPU rendering
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