Spawning objects over a server by shooting raycasts.
WeiterlesenAutor: Daniel
TDT CameraTools
A little set of tools for working with cameras in Max. (WIP) Get it here: GitHub
WeiterlesenUnity @ GDC
The Highlights! Upcoming Features: LWRP, HDRP, AR/VR, Shader Graph, System Shock 3 Showcase
WeiterlesenSpline Terrain Script
Create a spline terrain and add the terrain modifier plus some displacement. Download: TDT_Terrain
WeiterlesenLogo VFX – In Unity
Realtime VFX with Unity VFX-Graph and Shader-Graph at work. A lot of fun. Here is the setup:
WeiterlesenOculus Quest – Highlights from Connect 5
Oculus Quest (Oculus Santa Cruz) arrives in Spring 2019: Stand Alone, Wireless, Hand-tracked, Six degrees of freedom 1600×1440 resolution per eye, 64GB on-board storage, Quest controllers, four ultra-wide-angle sensors for […]
WeiterlesenGeForce RTX Games
Top 5 GeForce RTX Games, Realtime Raytracing Tech by NVIDIA GeForce 2080/70
WeiterlesenQuickBar for Unity
Quick access Toolbar for Unity. Editor Script that references the Unity Editor Menus to create a quick access Toolbar. Simply rearrange the code sections to change the layout or […]
WeiterlesenWirepower MCG
Generates a spline rope between two scene nodes. It’s based on the original rope MCG modified to support splines. Max: 2017 Ext+, 2018, 2019 Download: WirePower
WeiterlesenV-Ray Next
V-Ray Next looks great, 2x faster GPU rendering
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