This is a script to kick-start the unwrapping process for objects that don’t need the most precise uw-layout. You have two common unwrapping methods that can be modified interactively.Works well […]
WeiterlesenAutor: Daniel
Group Manager
Features Download: http://www.scriptspot.com/3ds-max/scripts/group-manager
WeiterlesenViewport Bookmarks 0.8 – 3dsmax
This is a tool for bookmarking viewport positions. It’s especially useful in large scenes. Features The data is stored persistent in a scene node, which can easily be transferred between […]
WeiterlesenUpdated ModMac Script – 3dsmax
Features – Quickly Bool with Objects and Splines. – Assign Symmetry to multiple Objects with the Gizmo set to certain positions. – Modifiers get assigned as instances exceptions are mCloth […]
WeiterlesenInteractive Retopo – 3dsmax
This script assigns the Retopology Modifier and interactively updates it.Works well up to 10.000 polygons, depending on your machine. Features– Interactive Retopology based on percentage of the original polygon count. […]
WeiterlesenToggle View/Local
Toggle between View and Local Coordinate System A small macro that I use 300 times a day, courtesy of Cinema 4D’s default button ‘T’ that performs the same action. Installation: […]
WeiterlesenModMacs – Modelling Macros for 3DSMAX
Hello everybody, this is a collection of macros that quickly assigns modifier presets to objects to speed up initial modelling workflows. It also simplifies Boolean operations. Download: CG Trader or […]
WeiterlesenEssential Blender Addons
Here is a list of essential Addons for Blender, to get some of the missing functionality coming from Max or Maya: https://github.com/3dtrooper/Essential-Blender-Addons
WeiterlesenFun with Substances
A little fun vector stitching in designer, gradient driven!
WeiterlesenEarth Day/Night
Renderings with 8K/16K Textures and Shader-Graph
Weiterlesen